References
[1] Australian Institute for Teaching and School Leadership. (2012). Standards: purpose of the standards. Retrieved from Australian professional standards for teachers: http://www.teacherstandards.aitsl.edu.au/Overview/Purpose
[2] Bagely, C. (2012, December 20). What is a Makerspace? Creativity in the Library. Retrieved April 22, 2014, from ALA Tech Source: http://www.alatechsource.org/blog/2012/12/what-is-a-makerspace-creativity-in-the-library.html
[3] Barab,S., Hay, K., Barnett, M., & Squire, K. (2001) Constructing Virtual Worlds: Tracing the Historical Development of Learner Practices, in Cognition and Instruction (19) 1. pp 47-94
[4] Britton, L. (2012, October 1). The Makings of Maker Spaces, Part 1: Space for Creation, Not Just Consumption. Retrieved April 22, 2014, from The Digital Shift: Library Journal: http://www.thedigitalshift.com/2012/10/public-services/the-makings-of-maker-spaces-part-1-space-for-creation-not-just-consumption/
[5] Bull, G. & Anstey, M. (2007) What’s so different about multiliteracies? Curriculum and Leadership Journal, 5 (11). Retrieved from http://www.curriculum.edu.au/
[6] Culkin, J. (N.D) Arduino! Accessed April 14, 2014, from http://playground.arduino.cc/uploads/Main/arduino_comic_v0004.pdf
[7] Cazden, C., Cope, B., Fairclough, N., Gee, J., et al. (1996) A pedagogy of multiliteracies: Designing social futures. Harvard Educational Review, 66(1), 60. Retrieved from http://search.proquest.com/docview/212258378?accountid=13380
[8] Edutopia. (2013, September 13). ReMaking Education: Designing Classroom Makerspaces for Transformative Learning. Retrieved April 22, 2014, from Edutopia: http://www.edutopia.org/blog/classroom-makerspaces-transformative-learning-stephanie-west-puckett
[9] Hlubinka, M., Dougherty, D., Thomas, P., Chang, S., Hoefer, S., Alexander, I., & McGuire, D. (2013). Makerspace Playbook [PDF]. Retrieved April 21, 2014, from http://makerspace.com/wp-content/uploads/2013/02/MakerspacePlaybook-Feb2013.pdf
[10] Hlubinka, M. (2013, August 21). Stocking Up School Makerspaces. Retrieved April 20, 2014 from: http://makezine.com/2013/08/21/stocking-up-school-makerspaces/
[11] Jones, C (2012, May13). A WAPL Recap. Retrived from The Library as and Incubator Project: http://www.libraryasincubatorproject.org/?p=4594
[12] Mallan, K., & Pearce, S. (2003). Introduction: Tales of youth in postmodern culture. In K. Mallan & S. Pearce (Eds.), Youth cultures: Texts, images and identities (pp. ix –xix). Westport, Connecticut: Praeger.
[13] Martinez, S., & Stager, G. (2013) Invent to Learn: Makers in The Classroom. The Education Digest.(79) 4, 11-15
[14] Meacham, S. (2001) Literacy at the Crossroads: Movement, Connection, and Communication within the Research Literature on Literacy and Cultural Diversity. Review of Research in Education, Vol. 25 (2000 - 2001), 181-208. Retrieved from http://www.jstor.org.ezp01.library.qut.edu.au/stable/1167324?seq=2
[15] Mullins, R. (2013, November 28). Five ways the Raspberry Pi is making life a little sweeter. Retrieved from The Conversation: Academic rigour, journalistic flair: http://theconversation.com/five-ways-the-raspberry-pi-is-making-life-a-little-sweeter-19740
[16] O'Connell, J., & Groom, D. (2010). Connect, communicate, collaborate. Camberwell: ACER Press.
[17] Project New Media Literacies (2014) Play! Framework. Retrieved from: http://playnml.wikispaces.com/PLAY!+Framework
[18] Raspberry Pi Foundation. (.n.d.). About us. Retrieved [date] from Raspberry Pi Foundation: http://www.raspberrypi.org/about/
[19] Severance, C. (2013, October). Eben Upton: Raspberry Pi. Computer, pp. 14-16.
[20] Simpson, C., Gaus, M. & McGuire, M. (2008). Embracing Literacy in the Physical Education Classroom, Ohio Reading Teacher, (39)1, 23-24.
[21] United Nations Educational, Scientific and Cultural Organization (2003). Literacy, a UNESCO perspective. Retrieved from: http://unesco.unecso.org/images/0013/001318/131817eo.pdf
[22] YOUmedia. (ND). What is YOUmedia. Retrieved April 22, 2014, from The YOUmedia Network: http://youmedia.org/youmedia-network
[2] Bagely, C. (2012, December 20). What is a Makerspace? Creativity in the Library. Retrieved April 22, 2014, from ALA Tech Source: http://www.alatechsource.org/blog/2012/12/what-is-a-makerspace-creativity-in-the-library.html
[3] Barab,S., Hay, K., Barnett, M., & Squire, K. (2001) Constructing Virtual Worlds: Tracing the Historical Development of Learner Practices, in Cognition and Instruction (19) 1. pp 47-94
[4] Britton, L. (2012, October 1). The Makings of Maker Spaces, Part 1: Space for Creation, Not Just Consumption. Retrieved April 22, 2014, from The Digital Shift: Library Journal: http://www.thedigitalshift.com/2012/10/public-services/the-makings-of-maker-spaces-part-1-space-for-creation-not-just-consumption/
[5] Bull, G. & Anstey, M. (2007) What’s so different about multiliteracies? Curriculum and Leadership Journal, 5 (11). Retrieved from http://www.curriculum.edu.au/
[6] Culkin, J. (N.D) Arduino! Accessed April 14, 2014, from http://playground.arduino.cc/uploads/Main/arduino_comic_v0004.pdf
[7] Cazden, C., Cope, B., Fairclough, N., Gee, J., et al. (1996) A pedagogy of multiliteracies: Designing social futures. Harvard Educational Review, 66(1), 60. Retrieved from http://search.proquest.com/docview/212258378?accountid=13380
[8] Edutopia. (2013, September 13). ReMaking Education: Designing Classroom Makerspaces for Transformative Learning. Retrieved April 22, 2014, from Edutopia: http://www.edutopia.org/blog/classroom-makerspaces-transformative-learning-stephanie-west-puckett
[9] Hlubinka, M., Dougherty, D., Thomas, P., Chang, S., Hoefer, S., Alexander, I., & McGuire, D. (2013). Makerspace Playbook [PDF]. Retrieved April 21, 2014, from http://makerspace.com/wp-content/uploads/2013/02/MakerspacePlaybook-Feb2013.pdf
[10] Hlubinka, M. (2013, August 21). Stocking Up School Makerspaces. Retrieved April 20, 2014 from: http://makezine.com/2013/08/21/stocking-up-school-makerspaces/
[11] Jones, C (2012, May13). A WAPL Recap. Retrived from The Library as and Incubator Project: http://www.libraryasincubatorproject.org/?p=4594
[12] Mallan, K., & Pearce, S. (2003). Introduction: Tales of youth in postmodern culture. In K. Mallan & S. Pearce (Eds.), Youth cultures: Texts, images and identities (pp. ix –xix). Westport, Connecticut: Praeger.
[13] Martinez, S., & Stager, G. (2013) Invent to Learn: Makers in The Classroom. The Education Digest.(79) 4, 11-15
[14] Meacham, S. (2001) Literacy at the Crossroads: Movement, Connection, and Communication within the Research Literature on Literacy and Cultural Diversity. Review of Research in Education, Vol. 25 (2000 - 2001), 181-208. Retrieved from http://www.jstor.org.ezp01.library.qut.edu.au/stable/1167324?seq=2
[15] Mullins, R. (2013, November 28). Five ways the Raspberry Pi is making life a little sweeter. Retrieved from The Conversation: Academic rigour, journalistic flair: http://theconversation.com/five-ways-the-raspberry-pi-is-making-life-a-little-sweeter-19740
[16] O'Connell, J., & Groom, D. (2010). Connect, communicate, collaborate. Camberwell: ACER Press.
[17] Project New Media Literacies (2014) Play! Framework. Retrieved from: http://playnml.wikispaces.com/PLAY!+Framework
[18] Raspberry Pi Foundation. (.n.d.). About us. Retrieved [date] from Raspberry Pi Foundation: http://www.raspberrypi.org/about/
[19] Severance, C. (2013, October). Eben Upton: Raspberry Pi. Computer, pp. 14-16.
[20] Simpson, C., Gaus, M. & McGuire, M. (2008). Embracing Literacy in the Physical Education Classroom, Ohio Reading Teacher, (39)1, 23-24.
[21] United Nations Educational, Scientific and Cultural Organization (2003). Literacy, a UNESCO perspective. Retrieved from: http://unesco.unecso.org/images/0013/001318/131817eo.pdf
[22] YOUmedia. (ND). What is YOUmedia. Retrieved April 22, 2014, from The YOUmedia Network: http://youmedia.org/youmedia-network